The Brighton Game Collective, a non-profit company dedicated to the creation of community space for SMEs, freelancers and developers working in the games industry, is pleased to announce the opening of new premises at Suite 408, Wilbury Villas, Hove, BN3 3EL.
The Collective was born as an initiative catering to small development teams, solo developers and freelancers professionals, entrepreneurs and small studios working in the videogames industry and looking for the ideal working environment to exchange ideas and grow. It provides an environment for small companies and freelance developers to work side by side, sharing their resources, experience and talent. Its aims are to build strong ties within the Brighton game development community and foster opportunities for collaboration between local developers and the industry at large.
Led by a healthy mix of industry veterans and entrepreneurs, we aim to create a local support network then expand to cover larger territories as soon as demand is met.
We’re a collaborative enterprise – a group of game developers and entrepreneurs joining forces to create a network of knowledge and support, helping one another to find success. We love making games. Let’s make games together.
At the time of writing, three desks are available and we also have the option to expand to the neighbouring room to allow more people to join us (subject to availability).
The premises are located a ¼ of a mile away from Hove Station, with great connections to Gatwick Airport (33 mins), London (1 hour and 6 mins), Brighton (4 mins), Portsmouth (1 hour, 15 mins), and Ashford International (1 hour, 54 mins).
The building is accessible 24/7 and has a dedicated fibre optic connection. It includes a coffee shop, great meeting and conference rooms with catering available, showers, bike racks, kitchen facilities and bookable parking space.
“I’m excited to bring the games industry a little closer by providing a space where we can prosper and meet similar minded people. I’d love to see our initiative grow to include all major cities.”
“Working in a close proximity to others who share the same passions has really improved my motivation to push my boundaries”
“After 8 years at the Creative Assembly I started Knifey Spoonie, the amount of goodwill, support and help individuals and other companies gave me leading up to and during my first months was staggering. I now want to share my knowledge and experience and help other devs and indies in the Brighton community.”
“After years at a large games studio, one of the challenges of going independent is that you leave behind the support of an office environment full of talented people. We hope that the Collective will bring together local developers and recreate the benefits of working in a larger studio office for developers pursuing their own business ventures.”
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